Crossfader is a puzzle platformer about a girl searching for a song she half-remembers.

Every level is one room you can read in two ways. Side A shows it from above: walk around, find the way, spot what's hidden (no jumping here). Side B shows it from the side: run, jump and dash. Flip between them whenever you like, because what blocks you on one side might be a step on the other.

Things you collect only exist on one side. Where something is waiting on the other side, a small ring pulses on the beat in that side's colour: cyan for Side A, magenta for Side B. If you see one, flip. The gold cassette that ends the level shows through as a faint ghost on the other side.

Pick up five Inspirations (the notes) to fill the Walkman gauge, then press X for Hyper-mode: the room turns 3D for one short hyper track, so you can reach new spots. It sets up the solution, it never solves it for you: nothing can be collected in 3D. In Bass Drop, Inspirations come back 15 seconds after you take them.

Walk into a subwoofer to push it one block. Find the three cassettes in each level: the first two bring back layers of the song, the third ends the track.

Controls

  • Move: WASD / arrow keys (gamepad: left stick or D-pad).
  • Jump: Space (A), in Side B and Hyper-mode. In Side B, W / Up also jumps
  • Dash: Shift (RB), in Side B and Hyper-mode
  • Flip Side A / Side B: F (Y)
  • Hyper-mode: X (X) with a full gauge; press again to stop early and keep the rest
  • Pause: P / Esc (Start). In rooms with subwoofers, the pause menu can put them back where they started
  • Menu: Left / Right picks the tape, Enter or Space (A) plays, F (Y) flips the record

Note: this is a jam build made for playtesting. We'd love to hear what confused you and what felt good!

Made for Castle Game Jam (theme: "cross-over") with Godot 4.7.

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crossfader-03fd6f6-windows-x86_64.zip 59 MB
crossfader-03fd6f6-windows-arm64.zip 50 MB

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